tisdag 22 november 2011

New website/portfolio!

I've collected my best stuff and made a portfolio out of it, check it out at www.carloslundhall.com!

Also I'm searching for a work placement as a 3D-Character artist at game studios all over Sweden!
So if you know somebody who's looking for, or if YOU are looking for a talented 3D-artist to work for you, for free (!), for six months, contact me! ----> carlos.lundhall@futuregames.se

Cheers!

torsdag 10 november 2011

Doodles

Some recent doodles, done while taking a pause from all the 3D work.
Also testing out some new photoshop tools, like the lasso tool technique. 




And here's some concepts for the Brawl contest over at gameartisans.org, I never got further than a simple 3dmesh based on the third concept. It's some different takes on Necro from the Street Fighter games.





 
Cheers!

fredag 14 oktober 2011

torsdag 6 oktober 2011

Small update, blocking the model up

Most of the model is now blocked out, so now I will tweak the proportions to get it all right.
After that it's time to start the high res cloth modeling, funny stuff!



Cheers.

onsdag 5 oktober 2011

Fan Art, Dust Tactics

Zup!

The ogre is now almost finished, I put it the hands of a good friend and classmate so he can rig it, he will then animate it and I will just pose the ogre and do a final render.

So until that is done I'm starting out a new project, that follows the curriculum of my school.
Right now we have ten weeks to specialize on one subject, and mine will of course be modeling, more exact character modeling.

Once again I don't want to waste time doing concepts first, so I choose one of my favorite games Dust Tactics as my inspiration.
The plan is to do one model, and then turn that model into different characters just tweaking the textures and some minor remodeling.
For that purpose Dust Tactics with its squad of soldiers suits me very well.
The soldiers in the squads wear almost the same armor, cloth and gear, only thing different is the face and some equipment and weapons.

The whole thing will take about five weeks, I hope ;).

nuff' said!
Here's som wip:

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Cheers!

tisdag 13 september 2011

Texturing!

Doing some texturing, mainly to the face and torso so far.
Have to get rid of all the seams and do some color correction to get the texture to feel natural.

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