onsdag 10 augusti 2011

3D Character modeling course

It's been a while since I last updated my blogg, almost a year, omg!
And now it's in English!
Thought the blogg needed some dusting off, and what better way then to show some of the new stuff I'm working on right now.

Second week in to the 3rd semester at FutureGames we've started out doing some character modeling, It's a three week long course, so I'm really exited about this!

We had the choice to do our own concept or to pick someone else's design, I went with the second choice. Picking a pic from my favorite illustrator Alvaro Tapia, showed below.




First of i did a side and front view reference in photoshop and then imported it to ZBrush, to help me get the proportions right.
Photobucket

Next I imported a base mesh made by Nick Succarello, free to use for everyone over at Pixologic.
Photobucket

After that I modified the base mesh to fit the silhouette of my references.
Photobucket

And that's how far i reached in the process. Lots of things to be done.
Yeah! Or "Jä!" As we say here in Sweden.

More to come soon!


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