I've done a couple of changes to the model, mostly to the proportions of the body to get him look even more mean and dangerous. But also to his armor, to give it a low-tech look. I've refined a couple of things and have used Dynamesh in Zbrush to accomplish otherwise cumbersome modeling, man I love that feature!
Thanks to my friend
Jakob Pålinger who helped me find the matcap I use for this model at Zbrush central,
check it out!Cheers.
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