torsdag 11 augusti 2011

3D Char - small update

Some small updates.

I did some placeholders for all the accessories and the hair first, to get a feel of the whole model, the big picture.
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After that I went ahead and modeled the belt in Maya.
With the piece of cloth on his left leg I tried a different approach, modeling directly in ZBrush. Wanted to try out both methods to see which one suits me the best, and to be honest I think it does not matter, it depends more on what mood you're in ;).
Photobucket

Next time I hope to show some of the anatomy modeling, he's gonna be strong! Or "jävligt stark!" like we say here in Sweden!